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 Branch - A game of cosmic importance

"You must help the tree defend itself. You must stop the Hydraulics invasion. YOU MUST SAVE THE UNIVERSE!"  
 
“BRANCH” is an action packed computer game of cosmic importance!
 
It was made by Awesome Games (Team 3) for the DADIU March 2011 Production.
 
Along with "Branch: The Nebula Domination" (see project here >>) this game was a part of my MA project at The Danish Design School.
 
Play the game at: www.branchgame.com
 
The game is set on the branches of the great cosmic Nebula tree of Life. You are the defender of the tree. A race of simple minded hydraulic robots has decided that the cosmic tree is nothing more than a source of energy.
To prevent the robot invasion you must re-direct forceful streams of ancient powers towards the robots trying to prevent their invasion and save the universe.
 
The game offers its players an original gaming experience and doing so by using simple mechanics and an easily understandable gameplay.
 
Simply raise and lower tiles using your mouse while magical streams of Nebular flow runs downwards from tile to tile -like water- towards the battles at the frontlines.
 
The game requires the player to constantly adjust, re-think strategically and respond quickly. This makes “Branch” suitable for the desired target audience of 15-35 year old with an interest in strategic war-games.
 
 
Branch will be available on Ipad and Android tablets this fall and is currently a free game available online at: www.branchgame.com
 
The game has per 28/7-2011 had more than 9500 unique players (7800 per 23/6-2011)(without any marketing effort)!!
 
 
 
Project:
 
- Plan and coordinate the various assignments of the Visual artist, two CG-artists and two animators.
- Establish a cohesive visual vision and convey this successfully to all implemented parties.
- Fabricate various concept graphics/sketches.
- Design in game menus, GUI and HUD.
- Create game logo and logotype.
- Design the “Branch” website.
- Making various paper prototypes.